The Church of the Morninglord: St Andral

With two clerics (one a cleric of The Morninglord) playing through Curse of Strahd, I find myself fielding a number of questions about the church’s locations and history, and trying to piece together the information as it comes. On a second pass through St Andral’s Church in Vallaki, our curious cleric was examining the empty reliquary under the alter. Father Lucian had disappeared that this point, but she asked if she (as a cleric of the morning lord) was familiar with who St. Andral was, and rolling well enough, I proceeded to tell her… well, I proceeded to panic, as I realized the book gives us next to nothing about St Andral.

What we know for sure:

I was shocked to realize the Curse of Strahd hardcover gives us nothing except the following:

  • St Andral’s bones rest beneath the alter in the church in Vallaki. We don’t have a map to go on, but we can assume the church is slightly larger and slightly grander than the church in Barovia, although the book tells us to re-use that map if needed.
  • St Andral’s remains are indeed blessed and hold have some level of sacred power, as the will hallow the church grounds when returned.

Given these limited details and the need to answer the question, I decided in the moment that St. Andral and Lugdana, the paladin who carried the Holy Symbol of Ravenkind, were now the same person, and gave a brief bio she might have reasonably recalled with a high roll on her history check—

St Andral was a paladin in the early days of the church when is was known as “The Cult of the Morninglord”. The Holy Symbol of Ravenkind was delivered to her by an angel in the form of a raven, which she famously used to destroy a nest of vampires.

But What Else Do We Know?

It may be too late to incorporate all of these details into the canon established on the fly, but it’s always interesting to dive into the lore and see what else we can find in the annals of D&D history.

Fair Barovia

St. Andral’s Church and Father Lucian appear in Claudio Pozas’ Fair Barovia (4E, Dragon Magazine #207), but doesn’t give us much more in the way of new information— only:

The Morninglord was originally a religion brought to Barovia by traveling adventurers. In time, that religion was mixed with the traditional Barovian worship of hallowed saints of the past.

In addition to St. Andral, other Barovian saints include St. Ecaterine, St. Bogdan, and St. Markovia.

Fair Barovia, Dragon Magazine #207, p.51

For more of Fair Baroiva and its relationship to Curse of Strahd, I can’t recommend enough this excellent article from Powerscore RPG. Saints Ecaterine and Bogdan and their relics both appear in Expedition to Castle Ravenloft (3.5E) alongside St. Markovia.

The church (or cult) of the Morninglord deserves its own space in another post, but if we want to learn more about this “traditional Barovan worship”, we can look next to Sword & Sorcery’s Ravenloft Gazetteers for third edition.

The Church of Andral

The Church of Andral predates Sergei von Zarovich’s ill-fated wedding in 351 Barovian Calendar (BC), having been founded in 168 BC to worship a sun god known as Ahndrel or Eundrel. By the fourth century BC, the church had died out, eventually supplanted by the worship of The Morninglord (Ravenloft Gazetteer Vol 1, p. 16).

One option might be, perhaps this is a good reason nothing is known about St. Andral himself— the name remained in the recesses of the church history as the worship of the Morninglord became more established in Barovia (which only happened after the mists descended on the valley). Andral became forgotten, the god demoted to saint with no other miraculous events or valiant martyrdom attached to his name. The bones could belong to anyone, given power by others’ faith in their divinity.

One other fun fact I learned in this research that doesn’t have much bearing on our St Andral is that according to the same Gazetteer, the leader of The Keepers of the Black Feather, Keeva Sixtywinters is, in fact, a cleric of Andral, the last keeping the original faith alive (p. 38).


So with nothing else on St Andral, what else can we learn about Lugdana, the Paladin? Her only mention in Curse of Strahd is in the entry for the Holy Symbol of Ravenkind.

The Holy Symbol of Ravenkind is a unique holy symbol sacred to the good-hearted faithful of Barovia. It predates the establishment of any church in Barovia. According to legend, it was delivered to a paladin named Lugdana by a giant raven — or an angel in the form of a giant raven. Lugdana used the holy symbol to root out and destroy nests of vampires until her death. The high priests of Ravenloft kept and wore the holy symbol after Lugdana’s passing.

Curse of Strahd, p. 222

The holy symbol has its own place in Ravenloft’s history, but Lugdana appears previously in Expedition to Castle Ravenloft, which seems it be, like Curse of Strahd, a semi-reboot of Barovia stripped away from the second and third editions’ expansive Ravenloft settings. I couldn’t find mention of her in any of the 2e or 3e books.

Alongside much of the same information about the holy symbol, we learn “[Lugdana] was among the earliest settlers of the valley” (Expedition p. 214). Lugdana would later die battling a fiend named Chernovog (cue Mussorgsky) summoned by a band of witches at Lysaga Hill— a location that does not exist in Curse of Strahd, but perhaps could be combined with Yester Hill instead (Expedition p. 217).

Where to Go From Here

I’m keen to explore the “Church of Andral” aspect of the Barovian church and the Keepers of the Feather’s relationship with the “old ways” in our campaign, I think it would be an interesting place to go once the Martikovs learn the party has acquired the Holy Symbol of Ravenkind. We’ve only just learned the family’s secret and their relationship with the birds of the valley, and I’m sure the party will meet them again soon. As is often the case I wish I’d know just a bit more and had done this research before the questions came up, but many times we don’t quite know where the party will end up next and don’t anticipate exactly which clues and mysteries we need to have ready for them.


Curse of Strahd (5E, 2016)
Expedition to Castle Ravenloft (3.5E, 2006)
Fair Barovia (4E, Dragon Magazine #207, 2012)
Ravenloft Gazetteer Vol. 1 (3.5E, 2002)

Curse of Strahd 12 – The Cold Light of Morning

In which the party’s druid Fitzworth writes a few words of wisdom after the sudden disappearance of Sumu after the fight against Strahd and his minions at the church in Vallaki. In which the group loses their regular scribe as Sumu’s player leaves the group.

Sumu is gone. Umus, too, but that makes me less sad.

I woke up and found a note from her which I will share later, but she is gone. Yesterday, it seemed that she might have found some of her family among the bodies and maybe that had something to do with it. I also noticed that she left something with Samael, but that is his story to tell or not tell.

But the last 36 hours have been hard.

The priest had repeatedly asked us to recover some bones (likely the remains of the patron saint of the church) and return them to their resting place, because their presence protected the church and possibly the entire town. We put it off to get involved in the political machinations of the Burgomaster and his rivals, the Wacher family.

As a result, the church was personally attacked by Strahd and six vampires (and also a set of animate pews… but that’s neither here nor there).

While we killed the six and drove Strahd back, the priest, his acolyte and much of the congregation at evening mass was slaughtered. Also, there’s a hole in the roof of the church.

We recovered the bones and found that the mastermind behind this plan to steal the bones – and the man who who also smuggled six vampires into town – is Vassily Von Holst. He’s a human male of medium height, clean shaven with black hair. Based on his clothing, he is possible noble. We didn’t see him, but we got his description.

Some members of the town who, frankly, owe a debt, will be working to restore the church and possibly take up vocational duties.

The Burgomaster, who was also brother-in-law to the late priest, will help.

We killed Izek Strazni, the Burgomaster’s right hand man (the one with the monstrous… right hand), but have set up the Wachter family to take the fall. It was Fiona Wachter who asked us to take out Strasni, so she could launch a coup. There will be a parade tomorrow and shit is likely to go down.

Also, the Martakov family of were-ravens seem ready to help, but not yet openly. Either one of them or, possibly, Ireena, could be installed as the new burgomaster. I see the reason behind installing Ireena, but am unsure as long as we know Strahd seeks her.

I got a little heated yesterday and I, at least, am ready to cleanse the earth of evil, though I’m also cooling down a bit. Ismark is seeming ready to take on the mantle of power to which his blood entitles him. Chand is seeming downright moral and is notably protective of children. Sumu was always our moral compass, but now she’s gone. I don’t know what’s up with Samael, but our sailor friend has a serious drinking problem and we might need to consider an intervention and a restoration spell to cure him of the disease or moral failing (not sure how everyone comes down on this issue) of addiction.

Curse of Strahd – 11 – A Fire in the Night

In which the party fails to realize the significance of missing bones and gets embroiled in local politics more than they would like to.

It is the night’s darkest hour. Midnight has come and gone, taking with it its vicious bats and hysterical screaming, leaving behind the bitter dregs: tired adventurers and piles of rubble in the church yard.

Fillegan sits at a table in the Blue Water Inn, looking crumpled and miserable. Every now and then he pulls out a handkerchief and hacks a loogie into it. After the third time, Ireena moves her chair a little further away, causing Ismark to give her a stern glance. “I am trying to bandage this cut, sister. Sit still.” She huffs a little, but stops moving. “Shouldn’t you be keeping an eye on other things, brother? Like the mayor’s mansion? You seemed so keen on it before.” Ismark scowls.”Irinka, it’s hardly fair of you to lay all that at my feet. Yes, I think you would make a better burgomaster than whoever has the job know, and I certainly trust you over Fiona Wachter. But if I had known… If any of us had known the danger that the town was in…” Ireena sighs. “You’re right. Sorry. I’m just angry.” Ismark smiles begrudgingly, then ruffles her hair. “Me too.”

Chand and Fitzworth arrive at the table carrying wine for everyone. Fillegan turns towards them and grins cheerfully. With a voice like a rasp he says “So, what did you light on fire? It lit up the bedroom and woke me up, and neither Ismark nor Ireena has seen fit to tell me what wind we’re sailing with, here.” Fitzworth sits down, takes a deep draught of wine, wipes his mouth on his sleeve, then says: “Nothing burned. Well, the bodies did, but you wouldn’t have seen that. You may have seen Sumu, who used that little trinket we picked up a while back. It’s quite spectacular, the amount of light that thing gives off.”

Fitzworth gulps more wine. “What happened is that Father Lucien is dead, as is his altar boy. They were torn apart by Strahd.” Fillegan turns pale. “Strahd was here? He attacked the priest?” He sounds incredulous and looks at everyone in turn. Ireena frowns and rubs her forehead. Ismark picks at a fraying edge on the bandage he just tied off. Fitzworth stares into his wine with chagrin and Chand grips his cup like he wants to throttle it. “We could’ve prevented it.” Chand says, after a strained pause. “We could have… should have… marched straight down to that coffin maker and wrenched those bones out of his damned hands. Instead, a bit of wine and conversation distracted…” “You mean,” Fitzworth interrupts “a bit of wine and conversation, a cheap magic trick and an offer to assassinate someone and hand the burgomaster’s seat to that overly-perfumed old biddy and her good-for-nothing drunkard sons.” Chand chuckles at Fitzworth’s unflattering description. “You better make sure she does not hear you say that.”

Fillegan’s stares wide-eyed. “We’re going to assassinate the burgomaster? And that caused Strahd to come and kill the priest?”

“Not quite,” Chand says “Remember, when we first entered Vallaki, the priest at the temple asked us for help. Something to do with grave robbery. In our hurry to get to Krezk, we ignored his pleas. When we returned here, we asked the priest to take in the children we had found in the windmill. The priest then insisted that the church would not be safe without these bones, so we took some time to ask questions of he boy he suspected of the theft. The culprit admitted straight away, but we chose to keep our dinner invitation with Lady Wachter rather than chase down the man who ordered the boy to steal the bones. It seems this may have allowed a way for Strahd to attack the church.”

The little sailor nods. “And the assassination?” Ismark looks up. “Lady Wachter takes issue with the way the town is run. She’s asked for our assistance in ensuring that the Burgomaster’s right-hand man – that fellow with the misshapen arm – is not a concern when she allows her sons to move on the Burgomaster himself.” Fillegan makes a mouth like he bit into a lemon. “We’re going to let them do that?” “I proposed otherwise,” Ismark responds, “as you might have gathered from my sister’s words. Perhaps we can foil the Wachters and let my sister assume control of the town.” “And place her not just under scrutiny of Strahd, but in direct opposition of a powerful family that makes no bones about their service to him? I thought you cared for the lass, Ismark.” Chand’s tone is light when he says this, but the look he sends to the fighter is not.


Samael slides his hand down Dusk’s leg. “No real heat here.” he says hoarsely. “Legs and hooves all seem fine. She certainly doesn’t have colic or anything of the sort.” From the other side of the big warhorse, Sumu responds “No, but s-she seems a little out of sorts, right? I’m not imagining that?” “No, you’re not. But did it warrant dragging me out to the stable in the dead of night? You don’t seem that concerned.”

Dusk snorts, as if to underline the point. “True.” Sumu says “I… well, there is something else. I’d hoped to talk.” This time, it’s Samael who snorts, then coughs a little. “Why talk to me, sister? We’ve barely met.” “It’s maybe s-something that… I mean… They’re not god-sworn, like you or I. Can we talk under the seal, Samael?” The paladin thinks for a second. “We can, if you need to.”

Sumu sinks down onto a bale of straw, and Samael does the same. “You’ll recall that we dug up those graves underneath the gallows?” Samael nods. “Dirty business, if you ask me.” “You’ll also recall that we… f-found something there – a holy symbol – and that I have carried it since.” Another nod. “I had reason to use it tonight. It worked, b-but not willingly. Not like I think it should.” Sumu reaches up to untie the ribbon that’s kept her hair tied and shakes her head.

Samael looks at her. “Why would that be? Is it…” He nods at the back of Sumu’s head where Umus, now free, begins to mutter to herself. It sounds as depraved as ever. “Maybe. I t-think so. The amulet seems determined to only serve those to fight for good and dedicate their lives to a divine force. That leaves precious few people capable of wielding it, and if it deems me unworthy…” “What do you intend to do?” Sumu shakes her head. “I was hoping you had any ideas. Beyond prayer, I mean.” Samael laughs, then coughs. “I am a champion of Kelemvor who is the Judge of the Damned, sister. Redemption may not be entirely within his remit.”

Their conversation continues while Dusk picks at her hay. Once the big mare falls asleep, the two get up to join their fellows at their drink.